Tera MMO Log Part Two: An Axe to Grind

vanarch mount1 Tera MMO Log Part Two: An Axe to Grind

Having spent a couple of weeks in the exiled world of Arborea in the delicate boots of a pretty pink Sorcerer, for my second MMO log I decided to take the long, strange trip to mid-level madness in something a little more sturdy.

Well, not too sturdy. My High Elf fixation continues, but instead of the flimsy robe of a caster, Center here dons full plate armor and wields an axe the size of a small car. He’s still pretty though, which is what really counts.

Levels one through thirty in En Masse Entertainment’s massively multiplayer online fantasy game are a relatively linear affair. You spend the first twelve or so on the starter island. After a brief trip to the gorgeous city of Velika it’s off to Lumbertown, where a series of quests will carry you from zone to zone up into your mid-twenties. Then it’s off to Popolion to fight the undead.

After that things open up a bit, giving the player some choice in which zones to play through and which to skip, but those first thirty-or-so levels are pretty much set in stone. That can be a problem.

There’s a line of thought that in order for a player to get the most out of an MMO they should level a character of every class available. When the first twenty hours of content are exactly the same, a game’s got to do something to keep the experience fresh.

Tera handles this issue better than most, once again thanks to its dynamic combat system.

Center is a Berserker, a profession with the same general tera gold damage role as a Sorcerer, but a much different way of going about it. Rather than staying at a distance and doing as much harm to the enemy as possible, the Berserker wades in axe swinging. When the enemy attacks he blocks, blows glancing off him as he waits for an opening. There’s a great deal of timing involved, but when i get it just right even tera gold the most threatening creatures cannot touch me.

So as I progressed through some 35 levels as Center I reveled in this new type of combat. It was much different than simply having a different set of icons on my hot bar. It was an entirely new experience.

As a Berserker my role is in the middle of the fray (hence the name), standing off to the side and trying not to steal aggro from the tank. Despite being the class other than the Lancer that can wear metal armor, the Berserker doesn’t have abilities dedicated to keeping a creature’s attention while others are pounding on it with spells and swords.

This goes against everything MMOs have taught me up to now. The metal guy is the tank, the leather guy is damage, and the guy in cloth needs to stop casting so hard. Over the past week I’ve been asked to act as a groups tank at least a dozen times. There was a lot of dying involved.

Last week I said that the Lancer, with its massive shield and tree trunk-sized weapon, was the only viable tank class in Tera. Perhaps I should have said it was the only easy tank class. The dual-sword wielding Warrior is a tank class as well, but it takes an extremely good player to pull it off. Rather than being able to soak up damage, the leather-clad Warrior is about dodging, weaving, and generally annoying the hell out of enemies in order to keep them from eating the guy casting healing spells.

I’ve run instances with several Warrior tanks over the past week, and quite a few of them did a damn fine job, despite having a member of their party actively attempting to steal aggro to see if it could be done. Sorry, Warrior friends. I’ll be better next time.

The game’s visuals continue to impress, and every day I’m discovering new lands to explore and new creatures that slice to bits using my Final Fantasy-sized wood-chopping device. I put together a little video of the game’s travel system to demonstrate both the range of Tera’s scenery and the fact that the magical flying horses have no anuses.

So now I have an alt, but I like to think of him as my other main. While I am occupied with Blizzard’s latest, Center sits waiting at level 35, while Back the Sorcerer accumulates rest experience for the big push towards level 48.

Next week I’ll definitely take a look at crafting, and with the first elections coming up I might be able to offer a little insight into the political process.

Source:kotaku.com

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Guild Emblem Creation Contest

guild emblem contest Guild Emblem Creation Contest

Fancy yourself creative? Are you graphically inclined? How do you feel about getting your guild emblem stylized—and even enlarged—by the Creative Services team at En Masse? If you answered “Yes! ” to the first two questions, and “Want! ” to the third, we have just the contest for you!

En Masse Entertainment is holding a TERA guild tera gold emblem creation contest to promote guilds for the upcoming political system, so it’s time to put your artist caps on and get to work. En Masse will select a winner in each of the three categories: best aesthetic, best sense of humor, and most likely to take over the world. Let’s face it—you’ll create a kick-ass emblem for your tera gold guild anyway. So represent! And enter to win cool stuff!
Instructions

Requirements
You must be in a guild in TERA.
The guild name and emblem must meet the Rules of Conduct and Terms of Service.
To enter, email us at community@enmasse.com with your guild emblem image as a URL or JPEG/PNG attachment (under 1MB please), along with the category you’re entering. Only one entry per player, please!
Review the official TERA contest rules.

Prizes

The Guild Emblem Creation Contest will be judged by the Creative Services Team and other En Masse Entertainment staff.
The creators of the winning guild emblems will receive:
A style treatment of their design to use as their in-game emblem
An enlarged version to use for guild websites, t-shirts, backgrounds, and so on

Duration

The Guild Emblem Creation Contest will end at 11: 59 PM PDT on Sunday, May 20.

Go on, get started! Someone else may be stealing your idea through osmosis right now! If you hurry, you may still have time to submit your version first. Why are you still reading this?

Source:enmasse.com

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Premium Services, Novelty Items Now available

premium weapons Premium Services, Novelty Items Now available

Sorry you named your adorable elin “Bertha”? Embarrassed to be the seventh lavender-haired elf at the campfire? Baraka-curious? Change vouchers and novelty items are now available in the En Masse online store on the Premium Services page. So, go ahead and embrace the possibility of change for your player character.

If you’ve decided that your hair should be brown, your feet should have claws, or that you’d like to trade your facial hair for a tattoo, our change vouchers are the ticket to transformation. From a simple name switch to an extreme makeover, we have vouchers to cover any change in your character.

Just go to the Premium Services page at the En Masse Store and buy a voucher. Or get two! The race change voucher is the most comprehensive, allowing you to alter race, gender, and appearance all at the same time.

Appearance change vouchers let you change anything or everything about your character’s appearance—hair color, adornments, or facial features, but not race or gender. For that, you need a gender change voucher, which is good for changing gender tera gold and appearance, but not race. If all you’re looking for is a fresh start with a new name, then name change vouchers are your ticket. This voucher allows you to change one character name in any 60 day period.

If, on the other hand, you’re the type of player who likes to walk softly and carry a big, shiny stick, we have some amazing, custom weapon skins available in the novelty items section that are guaranteed to bedazzle your friends and befuddle your enemies. Does your tera gold warrior want to swing double-bladed axes, then grab Butcher & Block. Is your mystic into rock-climbing? Check out the Piton. But remember, all of our custom weapon skins sets are available for a limited time only! Once they’re gone, they’ll be put into the vault for a while, and a new set takes their place. Novelty items are not trade-able, sell-able, or discard-able. They are single-use, soulbound permanent items.

Once you’ve purchased a premium service or novelty items, it will be available in-game in your Activities menu. Choose “Item Claim” from the menu, then click Use to redeem your item. It’s that easy.

So if you’re in the mood for a change, go take a peek at the Premium Services page in our online store and get started on your new look.

Source:enmasse.com

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TERA Journal: Levels 20-25

1tera6 TERA Journal: Levels 20 25

In my previous TERA entries, I noted that while TERA was certainly fun and the combat was rewarding, I was getting a little burned out by the “run here, kill that” methodology on which the game is built. TERA is a beautiful game, to be sure, and the combat it provides is more rewarding that any I’ve experienced in similar MMOs, but even the coolest of mechanics can’t make up for hours upon hours of boring grinds.

Upon hitting level 20, however, my entire perspective changed. Sure, there were still plenty of boring, seemingly inconsequential quests. However, there was also a tera gold brand new instance to explore, new lands in which to adventure and ridiculously over-powered monsters to destroy. 20 is where TERA takes flight.

Levels 20-25 are nothing but a blur for me. I tanked the game’s first instance, Bastion of Lok, probably ten times. It’s a bit trash-heavy, but the boss fights are fun and satisfying. Naturally, they’re a bit simpler than some of the fights that show up later in the game, but there’s nothing quite like absorbing an enormous rock fist punch with just your shield.

2teraj3 TERA Journal: Levels 20 25

Instancing and grouping to down BAMs (big-ass monsters) is where TERA truly excels. Since the game is built so heavily around combat, there’s not much more you can do with quests beyond grind. But the presence of enormous, menacing creatures that require the aid of a group to destroy helps shake up the repetition and tera gold give the game a grander sense of scale. In TERA, your combat abilities are fairly important, but the punishment for failure is relatively low. When you’re fighting a boss or BAM, however, the consequences of your actions are much more serious.

3teraj1 TERA Journal: Levels 20 25

My character is a Lancer, TERA’s primary tanking class. Because of my class selection, I don’t really feel like I’m getting the most out of the game unless there’s someone around to defend. Soloing as a tank provides me with the opportunity to down BAMs by myself (slowly), but I find it much more rewarding to keep a party alive and lead other players through tough encounters. BoL provided me with the first chance to try out my tank skillset, and I enjoyed it immensely. Aggro is a bit wonky and level 20 tanks don’t have much beyond a simple shout to keep mobs pointed in the right direction, but the chaos and immediacy make for an engaging play experience.

4teraj2 TERA Journal: Levels 20 25

And there’s always the fact that the game is gorgeous. As i pushed through Arcadia’s swamp-like Tuwangi Mire and the grassy plains of the Valley of Titans, I was once again taken aback by the incredible environmental design present in TERA. Players with nicer computers than me must be enjoying this even more—my machine can only run smoothly if everything is turned down about halfway.

Levels 20-25 saw me running back and forth through epic zones, and making more than a few pit stops at the local capital city of Velika to pick up glyphs, sell some things at auction and expand my inventory. I also purchased some dye, which allows me to change the color of my armor for 24 hours at a time. Hey, this is TERA—character aesthetics are one of the most important elements.

5teraj4 TERA Journal: Levels 20 25

It’s worth noting that leveling time definitely seems to have increased—the first 20 levels sort of blew by, but 23-25 took long enough for me to notice I wasn’t leveling. With instances and quests, though, there are always a few options for adding a few bars to the old XP bar.

The more I play TERA, the more I enjoy it. As i find my place as a tank and improve my ability to perform that role, the satisfaction I get from playing the game increases exponentially. Tanking isn’t the most fun way to play solo, but now that I’m able to play in groups I am having much more fun.

25-30 should be even more interesting.

Source:mmosite.com

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Inaugural Election Details

politicalsystem h Inaugural Election Details

The time to reign in TERA is upon us! Starting May 18, guild leaders who wish to declare their candidacy for a vanarch position, can. What is a vanarch? Vanarchs are an integral part of TERA’s political system. This is an elected position that lets you reign over an entire province for three weeks. Start planning your campaign with our vanarch election calendar!

Elected vanarchs can collect taxes from vendor shops, set tax rates, decide which specialty shops to open in a province, and gain fame for themselves as well as their guilds. Vanarchs will be known across the realm—hopefully for good reasons!

There are three parts to the political cycle: the registration stage, the voting stage, and the reign stage. The registration and voting stage last one week each, while the reign stage lasts for three weeks and overlaps the next occurring registration and voting stage.

The registration stage is when guild leaders can announce their candidacy. So, if you want to run for a vanarch position, you will have one week to fulfill the registration requirements: be at least a level 50 character who is the leader of a level three guild with at least 20 members, and pay a candidacy fee of 3, 000 gold and 100 Catharnach awards. We’ll close applications at 6: 00 PM Pacific on May 25.

At that point, the voting stage begins. This is when vanarch candidates need to get their names out there on their servers, and convince players to vote for them. There are many ways to do this, some more nefarious than others. Every game account gets one vote for each of the three continents per server. If you’re running, make sure your guild members vote for you! The candidates tera gold with the most votes by 6: 00 PM Pacific on June 1 will be one of our first vanarchs, a first that will never be repeated in TERA again!

Don’t get too comfortable in your position, though. While your reign is three weeks long, the registration process will open again just one week after you take office. If being a vanarch is something you take a liking too, you’ll have to apply, campaign, tera gold and get elected all over again!

Curious? Want to learn more about the ins and outs of TERA’s political system? We’ll be adding a political system section to our Game Guide next week! Good luck to all of our applicants. We’re excited and can’t wait to see the results of this first election cycle!

Source:enmasse.com

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Revolutionary TERA Reaps Rave Reviews

coverage h Revolutionary TERA Reaps Rave Reviews

Only one week after launch, TERA is already receiving acclaim from reviewers. Our action combat system is truly revolutionary and it’s showing. Here is just a sampling of what people are saying.

Jonathan Deesing from G4TV.com says, “…in TERA, I found an MMO that will hold my attention long after I reach the level cap. The unique combat system, variety of classes and frequent huge bosses all make for a game with not only lasting appeal, but appeal to gamers that may not be traditional MMO fans.” Adam Biessener from Gameinformer.com agrees, “I have no problem crowning TERA’s combat system as the best I’ve ever come across in an MMO.”

Tycho over at Penny Arcade makes the observation, “I’ll tell you what TERA does do: it makes you ask hard questions of every other Massively Multiplayer experience. ”

Andrew Hayward from GamesRadar.com chimes in about TERA’s visuals: ” What immediately struck us about this fantasy-themed RPG was its fabulous Unreal Engine 3-provided visuals, which stand in stark contrast to the usual lo-fi characters and tera gold environments used by many online games to scale well across systems, though it’s not the only standout feature from our early time with the game.”

Our dungeons and bosses are definitely unique, as William Murphy points out over at MMORPG.com: ” Dungeons – Easily my favorite part of the game so far, thanks to the exceptional Dungeon Finder (yes, I’m a Lancer so it works quickly for me). I’ve only dabbled in the Bastion of Lok so far, but if the bosses and fights in this first dungeon are anything to go by I think the good ol’ dungeon crawl will be one of TERA’s highlights.”

If your interest has been piqued, check out the in-depth article on how we created TERA’s unique action combat system and evolved MMORPG combat in this month’s issue of Game Developer Magazine. GDC Mag sums it up best: “If your MMORPG’s players are spending tera gold more time staring at cooldown meters than the monsters they’re fighting, you’re doing it wrong. Bluehole Studio’s Seungmo Koo explains how they pulled off TERA’s truly real-time ‘free-targeting’ combat system without breaking their servers. ”

This is just a small glimpse at what people have been saying. Keep your eyes peeled for more news and reviews. We’ll be sure to share more articles with you as reviewers continue to play and praise TERA!

Source:enmasse.com

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TERA – Hits The #1 Spot For Amazon Downloads

Whenever a game launches, there’s always a question of whether it will sink or swim. MMOs don’t necessarily live or die on the basis of their launches, but it takes a lot more effort to recover from a bad launch. TERA seems to have tera gold gotten off on the right foot, as it hit the #1 download spot for Amazon during its launch week, and all projections point to it hitting the top spot next week as well.

TERA Hits The 1 Spot For Amazon Downloads TERA – Hits The #1 Spot For Amazon Downloads

If you’re tempted to jump on the bandwagon, now is definitely the time. Through the 31st of the month, players who purchase the game will receive discounted subscription rates tera gold as well as a special Golden Dragon weapon skin. The Digital Collector’s Edition from Amazon also features a special mount and two necklaces to help improve your journey through the game world. If you like little added bits of value, now might be the time to give the game a shot.

Source:mmorpg-tactics.com

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TERA: The Exiled Realm of Arborea is about to Launch

En Masse Entertainment pulled off a beautiful demo to prove that at E3. Scheduling 4 journalists into each time slot, we entered the booth, were each seated at a PC, handed headsets, a Quick-Start guide, were quickly guided through the controls and followed the Healer – an En Masse staffer into battle.

We had our basic attack, skills we could deploy and a dodge. The basic attack built up a Mana bar which was depleted when we deployed skills. The Healer coordinated us, reminding each of our special skills, telling us how to recognized when the Mob telegraphed its heavy attack and soon we were all into it, shouting out instructions to each other, sending the Berserker in to hold aggro, reminding us not to steal aggro, as we laid into the Mob with our special skills. As a warrior, I had a stun ability which i fired off whenever I could best make it count. We quickly found combat to be strategic and learned to chain different skills together for combos that dealt more damage than either skill could do on its own. There was even a skill that i could chain with my Dodge (a roll) which had me bouncing back on my feet, into the air and slashing down. All in all, it was the most fun I had at E3.

tera sdcc 1 t TERA: The Exiled Realm of Arborea is about to Launch

TERA is action based. Instead of target locking enemies, you have to face them, and more importantly, be within range of them to affect them. The target reticule provides us the distance information, turning into a solid circle when we were within effective range. Your hits don’t count unless they land, which makes it doubly important for us as we dodged out of the way or blocked hits from the mobs. If there was one thing I noticed, it was that the team was always in action, always moving as we shifted with our target, changing our positions vis-à-vis the mob. Each press of a key actually meant something as we swung and dodged. I learned the timing of my character’s movements really quickly after the second time I stood around swinging at the air after the mob moved to beat up the Sorcerer. We were fighting elite mobs which hit hard, telegraphing their big blows with a wind-up (fortunately) and further, did not show a life bar so the we didn’t know how badly hurt it was until it fell over.

tera sdcc 6 t TERA: The Exiled Realm of Arborea is about to Launch

TERA will have eight classes of characters: Four melee combat classes, Berserker, Lancer, Slayer and Warrior, each with offensive/defensive differences; two ranged combat classes, the Archer and the Sorcerer; and two healing classes, the Mystic and the Priest.

At Comic Con, I was specifically asking after the Healer class. How would they play in an action-based MMO? The very same way any other class plays. You have to actively target whom you are healing. None of those stand back, watch life bars, hit an F key to lock target and hit a hotkey to heal, with a sandwich in one hand while talking with a buddy on the mobile phone (no, I haven’t done that… Really! I was changing a diaper! )#)

tera sdcc 2 t1 TERA: The Exiled Realm of Arborea is about to Launch

Both the Mystic and the Priest have direct heals and AE heals, but the flavor of the play is different. The Mystic have more offensive magic, and have a nifty spell called Vampiric Circle that drains the health of enemies within the circle and converts it to mana for your party. They weren’t showing the Mystic, so i was able to obtain more information about the Priest. The Priest buffs, regens and have the ability to ress in battle and can do crowd control with Slumber – a spell which sends a mob to sleep for awhile. Arise is one of the other nifty spells in their repertoire. One thing that happens in combat, and can happen often with some mobs, is that they knock you down. Depending on the strength of the knock down, it can stun you and you can take a while to climb onto your feet, long enough sometimes, for the mob to get off the heavy damage hit. Arise instantly gets you back on your feet.

They also can summon members of the party together – you know, the guy who always gets lost when the party is running somewhere, they also can teleport the party to the nearest camp after the battle.

tera sdcc 3 t2 TERA: The Exiled Realm of Arborea is about to Launch

The game launch is scheduled for 2011, so we will be seeing new builds as the year progresses. We got a sneak peek at the new UI and customization screens at the TERA party at Comic Con. The UI already looked really good and was combat was intuitive. The size and placements of the UI boxes were simply moved by clicking, dragging and dropping. The characters already look pretty good, but the new customization will allow players further individualization with sliders for some features. I wonder if we will be able to create truly fugly characters or if En Masse are presenting us with a “good looking characters” world.

Players have a total of six races to choose from when creating a character. Some will not have a gender, and some may not have the ability to play all classes. Two types are descended from the giants, humans, elves, a demon descendent and the Popori which are woodland animals. Popori have quite a few different looks, from the weasel to the rabbit, with customizable tails, and so cute that almost everyone trying out the customization had to create one. You could totally have a little ferret faced Popori warrior with a bunny puff of a tail.

tera sdcc 4 t TERA: The Exiled Realm of Arborea is about to Launch

We also touched on the world and took a Pegasus ride from one city to another. To keep the towns and cities useful and vibrant, tera gold and encourage the different levels to mingle, players will have to return to town to visit their trainers. This is a system I personally like as i feel it helps the immersion. All larger cities and villages will have Pegasus platforms, trainers to train skills and abilities, healers to restore your stamina (health), merchants from whom to buy health/mana/buff potions and scrolls such as town portal scrolls. A glyph system will also be in game for stat / skill enhancements and players will have to visit NPCs in the larger towns to apply tera gold and remove/rest their glyphs. Some outlying camps will also have Pegasus platforms besides the merchants and healer for ease of travel.

So this is the world of TERA. The combat action is exciting and smooth. The world looks great and looks alive. The idle animation is not merely a shift of the shoulders or weight. The characters are moving, sometimes looking around, sometimes adjusting their amour or checking their weapons. We have yet to learn about character progression and the options we have with them, and we have yet to see how well the classes are balanced, but from what I’ve seen so far, TERA definitely has a spot on my most-anticipated upcoming MMOs list.

tera sdcc 5 t TERA: The Exiled Realm of Arborea is about to Launch

Source:usteragold.com

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TERA Online Launches in Europe

With a hiss and with a whir the cogs of TERA have been set in motion as Frogster announces the first online test of its systems is to start today, the 31st March. 1, 500 of the most dedicated and hardcore fans from the TERA community will receive a special invite to the event, allowing them to finally set-foot in the much anticipated title and push the game to its limits. The event will run over four days and for those that miss out on an invite to the event, fear not, as more online tests are scheduled to arrive in the very near future.

There’s Work to be Done
On January 25th TERA launched in Korea and notched up a new record for most concurrent users online on the first day of release. Impressive? Sure. But that doesn’t mean the work stops there as tera gold developer Bluehole Studios work on new in-game content that European gamers will be seeing more of when the game launches later this year.

Yes, You can
A player’s ascension to the top won’t just stop when you hit level 50, in TERA you’ll also have the opportunity to rule the land with the implementation of a new political system. The update will allow particularly skilled players who have mastered their skills and conquered the battle fields to embark on another all-together different challenge: the political realm.

1 political system 1 TERA Online Launches in Europe

Players will be able to stand for election and, if successful, have the honour of ruling over their chosen region as the Vanarch. Becoming the ruler of a region is no easy feat, and players in TERA will have to have truly earned the trust of their fellow guild members to launch a successful bid to the throne and stay there come re-election. And you will want to stay there. Successfully elected Vanarch’s will have access to a bevy of special privileges, granting the kinds of powers any budding revolutionary would crave.

Whether you make your way to the throne with a grass roots campaign or with brute force, the choice is yours. Each region has its own particular requirements for election, so take a minute to examine your surroundings before embarking on an elaborate killing frenzy or brain washing propaganda campaign. Choose the wrong method, and it’s likely you won’t be everyone’s favourite candidate come election day.

With Great Power…
Once players have fought their way to top of the heap and emerged victorious they will have access to an exclusive mount, be able to send out special messages to those residing in their region, impose taxes and even reposition NPCs in the villages he or she rules. To perform such feats requires the collection of ‘Policy Points’, tera gold acquired through specialized quests, and it is up to the ruling Vanarch to determine where these points should be spent. Rule with a deft and forgiving hand, and you’ll be a hero amongst your people, but rule with a feisty temperament and you may soon find yourself on the receiving end of a vicious uprising.

1 political system 3 TERA Online Launches in Europe

TERA – Action meets MMO
TERA’s impressive, highly detailed virtual world of triple-A quality awaits thousands of players. Completely developed using Unreal Engine 3, TERA broadly surpasses other current MMORPG titles with breathtaking 3d environments, thrilling graphics, and spectacular effects. The seamless architecture of the game world, including open dungeons and massive cities, guarantees a smooth and fluent gaming experience without the interruption and frustration of long loading times. TERA offers a vast range of character customization possibilities with six races and eight character classes to choose from.

TERA’s dynamic real-time combat system engages players in battle considerably more actively than conventional MMORPGs. In the massive fantasy world of TERA, success in dodging and blocking enemy attacks is not solely determined by statistics as it is in rival titles. Rather, using the mouse and keyboard or a game controller, players actively control their character’s movements. Thanks to sensitive collision detection, online adventurers in group combat actively keep their opponents at bay, for example using sword and shield. Teamwork is essential as players try to save their fragile home from the horrors that threaten its very existence. TERA is set to be released in 2011 and will be based on a subscription model.

Source:ggftw.com

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Game Guide: Guilds

guild h Game Guide: Guilds

A guild is in essence a large group of people who have banded together to play, but are also working towards a larger goal. Being part of a guild is not only an easy way to keep track of your friends and tera gold have a pool of people you know to play with, but guilds also play an integral part in TERA’s political system.

Forming a guild is fairly simple. The minimum requirements are two people in a group, a party leader who is at least level eight and has 30 silver in inventory. The party leader tera gold should speak to the Guild Manager NPC in Velika, located in the southeast corner of the Plaza of the Huntress. The party leader will choose the guild’s name, and become its first guildmaster.

Source:enmasse.com

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